alias f_death "say_team $Y died at %d $Yunguarded$Y $def" //DEFensive Binds bind pause "say_team %t" bind o "say_team Dead and away from position, %L is unguarded! #def" bind [ "say_team Eng: SG/disp is damaged or down at %y #def" bind f "say_team $\$R Our flag at -> %l $R" bind v "say_team $\$R Heavy attack classes fall back to defend flag! $R " bind shift "f_report" bind n "say_team $R Help!!! (at %l) $R #def" bind backspace "say_team --Ignore-- #def" bind = "say_team $G --CLEAR-- $G #def" bind \ "say_team $G %l --CLEAR-- $G #def" bind kp_numlock "say_team $\$B cab: {ok!!} $B #def bind ' "" bind m "say_team $\$B cab: Resupplying, cover me! (%[a] %[h]) $B #def" bind , "saveme;wait;say_team $Y Heal/Repair me! medic/eng at %l!!! (%[a] %[h]) $Y #def" //Incoming bind pgup "say_team $\ $R Inc-> {High} $R #def" bind pgdn "say_team $\ $R Inc-> {Low} $R #def" bind f4 "say_team $R Spies about !--Own the cunt! $R #def" bind f6 "say_team Incoming -----> Spiral #def" bind f7 "say_team $R Incoming -----> Lift $R #def" bind F8 "say_team $R Incoming -----> Via Water $R #def" bind f9 "say_team $R Inc {Light} class! $R #def" bind f10 "say_team $R Inc {Medium} class! $R #def" bind f11 "say_team $R Inc {Heavy} class! #def" // Outgoing bind f2 "say_team $R Outgoing -----> Spiral! $R" bind f3 "say_team $R Outgoing -----> Lift! $R " bind f5 "say_team $R Outgoing! Stop him! $R"